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Animation Market, Global Outlook and Forecast 2023-2029

Animation Market, Global Outlook and Forecast 2023-2029

  • Published on : 22 May 2023
  • Pages :105
  • Report Code:SMR-7693732

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Report overview

The global Animation market was valued at US$ 271.6 million in 2022 and is projected to reach US$ 505.5 million by 2029, at a CAGR of 9.3% during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
This report aims to provide a comprehensive presentation of the global market for Animation, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Animation. This report contains market size and forecasts of Animation in global, including the following market information:
Global Animation Market Revenue, 2018-2023, 2024-2029, ($ millions)
Global top five companies in 2022 (%)

The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
Animation Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Animation include Disney, Dreamworks Studios, Blue Sky Studios, Studioghibli, Bones, Sunrise, Gainax, Gonzo and Warner Bros. Entertainment, Inc, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the Animation companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Animation Market, by Type, 2018-2023, 2024-2029 ($ millions)
Global Animation Market Segment Percentages, by Type, 2022 (%)
  • Animation
  • Caricature
  • Other
Global Animation Market, by Application, 2018-2023, 2024-2029 ($ millions)
Global Animation Market Segment Percentages, by Application, 2022 (%)
  • Clothes
  • Toys
  • Electronic Games
  • Film and Television
  • Other
Global Animation Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions)
Global Animation Market Segment Percentages, By Region and Country, 2022 (%)
  • North America
  • US
  • Canada
  • Mexico
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Russia
  • Nordic Countries
  • Benelux
  • Rest of Europe
  • Asia
  • China
  • Japan
  • South Korea
  • Southeast Asia
  • India
  • Rest of Asia
  • South America
  • Brazil
  • Argentina
  • Rest of South America
  • Middle East & Africa
  • Turkey
  • Israel
  • Saudi Arabia
  • UAE
  • Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
  • Key companies Animation revenues in global market, 2018-2023 (estimated), ($ millions)
  • Key companies Animation revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
  • Disney
  • Dreamworks Studios
  • Blue Sky Studios
  • Studioghibli
  • Bones
  • Sunrise
  • Gainax
  • Gonzo
  • Warner Bros. Entertainment, Inc
  • Akom
  • Vooz Club
  • The Walt Disney company
  • Dreamworks Animation Animation Skg, Inc
  • Toei Animation Co
  • Shanda Games Ltd
  • Global Digital Creations Holdings
Outline of Major Chapters:
  • Chapter 1: Introduces the definition of Animation, market overview.
  • Chapter 2: Global Animation market size in revenue.
  • Chapter 3: Detailed analysis of Animation company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6: Sales of Animation in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
  • Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 8: The main points and conclusions of the report.